The Wasteland of Gath: The Tin Shack (Brother Adelmo); White Box
Today Brother Adelmo's player (+Gothride Manor) and I enjoyed our third session in the Wasteland of Gath. He had a diplomatic, easy-going approach to the mutant freaks in the shack. The result was that no one died /and/ Adelmo convinced Pa Goren to let him take Dandelion on down the road. Next stop: The Meeting House where the angelic Poppy will let Adelmo decide his fate in the Wasteland.
XPs: 1,000 for the Ring of Protection +1 and 30 xp for placating the mutants = 1,030 xp